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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 | 73x 73x 73x 73x 73x 73x | import vtkImageData from '@kitware/vtk.js/Common/DataModel/ImageData'; import { IImage, PixelDataTypedArray } from '../types'; function updateVTKImageDataWithCornerstoneImage( sourceImageData: vtkImageData, image: IImage ) { const pixelData = image.getPixelData(); Iif (!sourceImageData.getPointData) { // This happens for a CanvasActor, that doesn't have the getPointData return; } const scalarData = sourceImageData .getPointData() .getScalars() .getData() as PixelDataTypedArray; // if the color image is loaded with CPU previously, it loads it // with RGBA, and here we need to remove the A channel from the // pixel data. Iif (image.color && image.rgba) { const newPixelData = new Uint8Array(image.columns * image.rows * 3); for (let i = 0; i < image.columns * image.rows; i++) { newPixelData[i * 3] = pixelData[i * 4]; newPixelData[i * 3 + 1] = pixelData[i * 4 + 1]; newPixelData[i * 3 + 2] = pixelData[i * 4 + 2]; } // modify the image object to have the correct pixel data for later // use. image.rgba = false; image.getPixelData = () => newPixelData; scalarData.set(newPixelData); } else { scalarData.set(pixelData); } // Trigger modified on the VTK Object so the texture is updated // TODO: evaluate directly changing things with texSubImage3D later sourceImageData.modified(); } export { updateVTKImageDataWithCornerstoneImage }; |