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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 | 91x 91x 102x 102x 102x 102x 102x 102x 91x 91x 93184x 91x 91x 91x 102x 102x 102x 102x 102x 93x 93x 93x 93x 93x 93x 93x 93x 93x 93x 95232x 95232x 93x 93x 93x 93x 93x 93x 102x 102x 93x 93x 93x 93x 93x 93x 93x 93x 93x 285696x 285696x 93x 93x 93x 93x 93x 102x 102x 102x 100x 100x 100x 100x 100x 100x 41x 41x 41x 100x 59x 59x 59x 59x 41x 41x 100x 102x 91x 91x 364x 364x 364x 91x 91x 91x 91x 91x 91x 91x 91x 91x 91x 91x 91x 91x 102x 91x 29x 29x 29x 91x 29x 29x 1x 91x 91x 91x 91x 91x 1x | import macro from '@kitware/vtk.js/macros'; import vtkOpenGLVolumeMapper from '@kitware/vtk.js/Rendering/OpenGL/VolumeMapper'; import { Filter } from '@kitware/vtk.js/Rendering/OpenGL/Texture/Constants'; import { VtkDataTypes } from '@kitware/vtk.js/Common/Core/DataArray/Constants'; import vtkDataArray from '@kitware/vtk.js/Common/Core/DataArray'; import { Representation } from '@kitware/vtk.js/Rendering/Core/Property/Constants'; /** * vtkStreamingOpenGLVolumeMapper - A derived class of the core vtkOpenGLVolumeMapper class. * This class replaces the buildBufferObjects function so that we progressively upload our textures * into GPU memory using the new methods on vtkStreamingOpenGLTexture. * * * @param {*} publicAPI The public API to extend * @param {*} model The private model to extend. */ function vtkStreamingOpenGLVolumeMapper(publicAPI, model) { model.classHierarchy.push('vtkStreamingOpenGLVolumeMapper'); /** * buildBufferObjects - A fork of vtkOpenGLVolumeMapper's buildBufferObjects method. * This fork performs most of the same actions, but builds the textures progressively using * vtkStreamingOpenGLTexture's methods, and also prevents recomputation of the texture for each * vtkStreamingOpenGLVolumeMapper using the texture. * * * @param {*} ren The renderer. * @param {*} actor The actor to build the buffer objects for. */ publicAPI.buildBufferObjects = (ren, actor) => { const image = model.currentInput; Iif (!image) { return; } const scalars = image.getPointData() && image.getPointData().getScalars(); Iif (!scalars) { return; } const vprop = actor.getProperty(); if (!model.jitterTexture.getHandle()) { const oTable = new Uint8Array(32 * 32); for (let i = 0; i < 32 * 32; ++i) { oTable[i] = 255.0 * Math.random(); } model.jitterTexture.setMinificationFilter(Filter.LINEAR); model.jitterTexture.setMagnificationFilter(Filter.LINEAR); model.jitterTexture.create2DFromRaw( 32, 32, 1, VtkDataTypes.UNSIGNED_CHAR, oTable ); } const numComp = scalars.getNumberOfComponents(); const iComps = vprop.getIndependentComponents(); const numIComps = iComps ? numComp : 1; // rebuild opacity tfun? let toString = `${vprop.getMTime()}`; if (model.opacityTextureString !== toString) { const oWidth = 1024; const oSize = oWidth * 2 * numIComps; const ofTable = new Float32Array(oSize); const tmpTable = new Float32Array(oWidth); for (let c = 0; c < numIComps; ++c) { const ofun = vprop.getScalarOpacity(c); const opacityFactor = model.renderable.getSampleDistance() / vprop.getScalarOpacityUnitDistance(c); const oRange = ofun.getRange(); ofun.getTable(oRange[0], oRange[1], oWidth, tmpTable, 1); // adjust for sample distance etc for (let i = 0; i < oWidth; ++i) { ofTable[c * oWidth * 2 + i] = 1.0 - (1.0 - tmpTable[i]) ** opacityFactor; ofTable[c * oWidth * 2 + i + oWidth] = ofTable[c * oWidth * 2 + i]; } } model.opacityTexture.releaseGraphicsResources(model._openGLRenderWindow); model.opacityTexture.setMinificationFilter(Filter.LINEAR); model.opacityTexture.setMagnificationFilter(Filter.LINEAR); // use float texture where possible because we really need the resolution // for this table. Errors in low values of opacity accumulate to // visible artifacts. High values of opacity quickly terminate without // artifacts. if ( model._openGLRenderWindow.getWebgl2() || (model.context.getExtension('OES_texture_float') && model.context.getExtension('OES_texture_float_linear')) ) { model.opacityTexture.create2DFromRaw( oWidth, 2 * numIComps, 1, VtkDataTypes.FLOAT, ofTable ); } else E{ const oTable = new Uint8Array(oSize); for (let i = 0; i < oSize; ++i) { oTable[i] = 255.0 * ofTable[i]; } model.opacityTexture.create2DFromRaw( oWidth, 2 * numIComps, 1, VtkDataTypes.UNSIGNED_CHAR, oTable ); } model.opacityTextureString = toString; } // rebuild color tfun? toString = `${vprop.getMTime()}`; if (model.colorTextureString !== toString) { const cWidth = 1024; const cSize = cWidth * 2 * numIComps * 3; const cTable = new Uint8Array(cSize); const tmpTable = new Float32Array(cWidth * 3); for (let c = 0; c < numIComps; ++c) { const cfun = vprop.getRGBTransferFunction(c); const cRange = cfun.getRange(); cfun.getTable(cRange[0], cRange[1], cWidth, tmpTable, 1); for (let i = 0; i < cWidth * 3; ++i) { cTable[c * cWidth * 6 + i] = 255.0 * tmpTable[i]; cTable[c * cWidth * 6 + i + cWidth * 3] = 255.0 * tmpTable[i]; } } model.colorTexture.releaseGraphicsResources(model._openGLRenderWindow); model.colorTexture.setMinificationFilter(Filter.LINEAR); model.colorTexture.setMagnificationFilter(Filter.LINEAR); model.colorTexture.create2DFromRaw( cWidth, 2 * numIComps, 3, VtkDataTypes.UNSIGNED_CHAR, cTable ); model.colorTextureString = toString; } publicAPI.updateLabelOutlineThicknessTexture(actor); // rebuild the scalarTexture if the data has changed toString = `${image.getMTime()}`; if (model.scalarTextureString !== toString) { // Build the textures const dims = image.getDimensions(); const previousTextureParameters = model.scalarTexture.getTextureParameters(); const dataType = image.getPointData().getScalars().getDataType(); const data = image.getPointData().getScalars().getData(); let shouldReset = true; if ( previousTextureParameters.dataType && previousTextureParameters.dataType === dataType ) { const previousTextureSize = previousTextureParameters.width * previousTextureParameters.height * previousTextureParameters.depth * previousTextureParameters.numComps; Eif (data.length === previousTextureSize) { shouldReset = false; } } if (shouldReset) { model.scalarTexture.setOglNorm16Ext( model.context.getExtension('EXT_texture_norm16') ); model.scalarTexture.releaseGraphicsResources(model._openGLRenderWindow); model.scalarTexture.resetFormatAndType(); model.scalarTexture.create3DFilterableFromRaw( dims[0], dims[1], dims[2], numComp, scalars.getDataType(), scalars.getData(), model.renderable.getPreferSizeOverAccuracy() ); } else { model.scalarTexture.deactivate(); model.scalarTexture.update3DFromRaw(data); } model.scalarTextureString = toString; } if (!model.tris.getCABO().getElementCount()) { // build the CABO const ptsArray = new Float32Array(12); for (let i = 0; i < 4; i++) { ptsArray[i * 3] = (i % 2) * 2 - 1.0; ptsArray[i * 3 + 1] = i > 1 ? 1.0 : -1.0; ptsArray[i * 3 + 2] = -1.0; } const cellArray = new Uint16Array(8); cellArray[0] = 3; cellArray[1] = 0; cellArray[2] = 1; cellArray[3] = 3; cellArray[4] = 3; cellArray[5] = 0; cellArray[6] = 3; cellArray[7] = 2; const points = vtkDataArray.newInstance({ numberOfComponents: 3, values: ptsArray, }); points.setName('points'); const cells = vtkDataArray.newInstance({ numberOfComponents: 1, values: cellArray, }); model.tris.getCABO().createVBO(cells, 'polys', Representation.SURFACE, { points, cellOffset: 0, }); } model.VBOBuildTime.modified(); }; publicAPI.getRenderTargetSize = () => { Iif (model._useSmallViewport) { return [model._smallViewportWidth, model._smallViewportHeight]; } const { usize, vsize } = model._openGLRenderer.getTiledSizeAndOrigin(); return [usize, vsize]; }; publicAPI.getRenderTargetOffset = () => { const { lowerLeftU, lowerLeftV } = model._openGLRenderer.getTiledSizeAndOrigin(); return [lowerLeftU, lowerLeftV]; }; // TODO: it seems like this may be needed to reset the GPU memory associated // with a volume // publicAPI.hardReset = () => { // model.opacityTexture.releaseGraphicsResources(model._openGLRenderWindow); // model.colorTexture.releaseGraphicsResources(model._openGLRenderWindow); // model.scalarTexture.setOglNorm16Ext( // model.context.getExtension('EXT_texture_norm16') // ); // model.scalarTexture.releaseGraphicsResources(model._openGLRenderWindow); // model.scalarTexture.resetFormatAndType(); // }; } // ---------------------------------------------------------------------------- // Object factory // ---------------------------------------------------------------------------- // ---------------------------------------------------------------------------- const DEFAULT_VALUES = {}; export function extend(publicAPI, model, initialValues = {}) { Object.assign(model, DEFAULT_VALUES, initialValues); vtkOpenGLVolumeMapper.extend(publicAPI, model, initialValues); model.scalarTexture = initialValues.scalarTexture; model.previousState = {}; // Object methods vtkStreamingOpenGLVolumeMapper(publicAPI, model); } // ---------------------------------------------------------------------------- export const newInstance = macro.newInstance( extend, 'vtkStreamingOpenGLVolumeMapper' ); // ---------------------------------------------------------------------------- export default { newInstance, extend }; |